![]() T7-10 are consistent in ship cost and there are few quirks. You can manually track this, I have a spreadsheet. Example: 2 dds, prem and regular, each one spot an enemy, then sit in the corner. Or doing nothing earns 0$ for sure? In case of 0, maybe it's still possible to do something equal. At the end of the battle, they will still gain something, right? And it will be possible to compare the amounts? Since they did nothing, there will be no variables. What it two t9 ships, prem and regular, enter a random battle and do absolutely nothing, sit in the corner. Regarding tier IX.well, that would have to wait until any Clan Brawl or Clan Battles in those tiers (which are unlikely). If Missouri's coefficient is 1.85-1.9 (the same increase as the tier VII to tier VIII one, or a little bigger), it can leave some space for the nerfed tier IX coefficient, which could be around 1.75 (being a small increment when compared to what tier VIII Premiums generate). ![]() ![]() A 20% increase in profit for Premium ships don't make that much of a difference in low tiers. It is only a hunch, but premium ships at those tiers generate more credits than tech tree ones, even if the difference is minimal. I have a suspicion that tier II-IV Premium ships will have the same coefficient as tier V Premiums.
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